on Dec 6, 2015 14:30:10 GMT
Last Edit: Dec 16, 2015 0:59:50 GMT by Admin
New Updates:
Fixed camera slant,
Fixed NPC's Melee range,
Fixed NPC's Spell Range,
The NPC's attacking range is now saved on the prefab,
Removed the roof's off the Dungeon's to give a clearer view. This is to be decided, after next public test, if it stays or not,
Updated the Camera Quality and SSAOscripts to handle the Gray Scaling better,
Updated the Boss randomization to include more bosses,
Finished the Mouse Interaction to include anything I put the script on. Going to be used for stuff that's Interactables that does not currently have a 'Tip' attached to it,
Fixed the Black/Yellow errors in the character creation menu. Yellow and Black were the wrong way around,
Removed the "recovery" main menu option and it's hover over effect/tip until I update and fix it,
Increased the Invincibility after respawning to 10 seconds,
Maximum Health is now set to: maxHealth = Guard Skill,
Maximum Mana is now set to: maxMana = Magic Skill,
Health Potions recover: maxHealth / 4,
Mana Potions now recover: maxMana / 4,
Fixed several item errors that let you equip them without checking if you would end up in negative stats,
Testing new spawning features to hopefully remove the clustered spawning.
Fixed camera slant,
Fixed NPC's Melee range,
Fixed NPC's Spell Range,
The NPC's attacking range is now saved on the prefab,
Removed the roof's off the Dungeon's to give a clearer view. This is to be decided, after next public test, if it stays or not,
Updated the Camera Quality and SSAOscripts to handle the Gray Scaling better,
Updated the Boss randomization to include more bosses,
Finished the Mouse Interaction to include anything I put the script on. Going to be used for stuff that's Interactables that does not currently have a 'Tip' attached to it,
Fixed the Black/Yellow errors in the character creation menu. Yellow and Black were the wrong way around,
Removed the "recovery" main menu option and it's hover over effect/tip until I update and fix it,
Increased the Invincibility after respawning to 10 seconds,
Maximum Health is now set to: maxHealth = Guard Skill,
Maximum Mana is now set to: maxMana = Magic Skill,
Health Potions recover: maxHealth / 4,
Mana Potions now recover: maxMana / 4,
Fixed several item errors that let you equip them without checking if you would end up in negative stats,
Testing new spawning features to hopefully remove the clustered spawning.